Release Date: 29 April 2016
Closing Date: 20 May 2016, 5:00 PM UTC/GMT+8 (Philippine time)
Digital Learning for Development (DL4D) and All Children Reading: A Grand Challenge for Development (ACR-GCD) are pleased to announce a call for expressions of interest to develop a Guidebook on Game Development for Early Literacy Learning in Developing Countries.
This Guidebook is intended as an evidence-based practical guide to game developers, instructional designers, early literacy researchers and practitioners, education leaders, and international and national agencies for designing, developing and deploying effective digital games for early literacy learning in developing countries. In particular, the Guidebook will include key principles and components of digital game development for developing country contexts in support of several, if not all, of the five component skills of reading – phonological awareness, decoding and word recognition, vocabulary knowledge, oral reading fluency, and comprehension. The principles are expected to be at different levels: content, pedagogical, technological, and contextual. In addition, this Guidebook will feature at least 10 case studies of existing game-based early literacy learning projects. These case studies will 1) describe how digital games have been integrated into the overall early literacy intervention; 2) analyze the design of the digital games used; 3) examine how design and development processes have been managed; and 4) evaluate the effectiveness of the use of digital games in achieving their intended purpose.
Download the Call for Expressions of Interest (EOI) and the EOI Form for more details on this Call.
Expression of Interest packets must be submitted via email to email@example.com on or before 20 May 2016, 5:00 PM UTC/GMT+8 (Philippine time).
*Updated 05/12/2016 to include downloads in PDF.